Rowbyte Plexus 3.1.13 for Adobe After Effects MacOS Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Plexus 3 was designed from the ground up to take advantage of AE’s new multi-threaded architecture introduced in 13.5. That means better support for Persistent Caching, better performance and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected.
What’s new in Plexus 3?
Object – based UI
Plexus 3 comes with a panel object based on the tree, which helps you organize multiple Plexus objects in the layer. Improved workflow dramatically and the panel itself can be coupled anywhere in After Effects. It helps you keep track of your geometry objects, objects effectors, rendering objects and groups, allowing you to select only what you need to not traverse through a window control long effects.
Motion blur
Finally. Now, along with depth of field, you can add Motion Blur to create cinematic animations. You can use comp settings or custom settings Camera shutter.
Sound effect
A new effect sound object allows sampling a waveform of a layer of sound and apply it to the AE position or scale or color vertices. Eco also be the sampled waveform so that the sound is sampled over time.
Object Slicer
The Slicer object allows you to ‘slice’ through a mesh and create interesting visualizations. OBJ mesh works best and can be used very well together with the object instance.
Seamless beams
represents the volumetric sweep do with rendering uninterrupted. Beams no longer show any “overlapping union”. Not only improves rendering performance, but also provides much more accurate colors.
Designed for the new architecture of AE
Plexus 3 was designed from scratch to take advantage of the new multithreaded architecture presented in 13.5 AE. That means better support for persistent storage cache, improved performance and the best part, automagically update instances. You can have many nested levels and all changes are automatically detected. In addition, if you need to update the cache, a new button that lets you do that with a single click without affecting other layers cache.
Deleting depth maps
can use a depth map or exported for 3D Cue Good depth program to occlude pixels directly. Plexus aid composite 3D scenes with ease.
Improved OBJ Import
You can now import OBJ files and script files using the default file importer AE, which helps you better organize and collect video project files. OBJ subject matter now normal and texture coordinates along with the positions and aspects of the vertices.
Nested compositions
Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. Reacts to the camera and lights the native composition. Allows you precompose layers of Plexus and still have the flexibility to animate the camera movement.
Performance null object
Null objects have a similar performance indicator lights if you are running the latest version of After Effects. You do not need to convert Nulls exported from 3D applications to points of light.
Improvements path object
Path Object is improved controls scale replication and tessellation for closed routes. Now there is another way to create 3D text in After Effects, but make it a little more interesting.
Custom visibility settings
can fade or disappear gradually points, lines or polys as they approach the camera or away from the camera. You can also hide custom polygons facing the camera or away from it.
unified representation
Unified representation allows all objects have a common 3D space. Allows points, lines and polygons created by multiple objects cross each other in z-space.
Loop noise
can seamlessly link the noise values for animations. You can explore the evolution of noise and works for the position values, scale and color.
Compatibility
Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3, CC 2017
You can seamlessly loop noise values for animations. You can cycle through noise evolution and it works for position, scale & color values.Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular allowing you to create truly infinite set of configurations and parameters.
Make sure to checkout the Gallery and follow the Vimeo Group for various types of work created using Plexus. If you want to make yourself familiar with Plexus checkout our Tutorials
What’s new in Plexus 3?
Object based UI
Plexus 3 comes with a tree based Object Panel, that helps you organize multiple Plexus objects with in the layer. It improves workflow dramatically and the panel itself is dockable anywhere with in After Effects. It helps you keep track of your Geometry Objects, Effector Objects, Render Objects and Groups by allowing you to select only what you need so no more scrolling through a long Effects Control Window.
Motion Blur
Finally. Now along with Depth of Field, you can add Motion Blur to create cinematic animations. You can use either comp settings or custom camera shutter values.
Sound Effector
A new Sound Effector Object let’s you sample a waveform from a sound layer in AE and apply it to vertex position or scale or color. You can also Echo the sampled waveform so that the sound is sampled over time.
Slicer Object
Plexus 3 For Macbook Pro
The Slicer Object let’s you ‘slice’ through a mesh and create interesting visualizations. It works best with OBJ meshes and can be used very well along with the instance object.
Seamless Beams
Plexus 3 For Macular Degeneration
Render sweeping volumetric beams with seamless rendering. Beams no longer show any ‘overlapping joints’. Not only it improves rendering performance, but also renders much more accurate colors.
Designed for AE’s New Architecture
Plexus 3 was designed from the ground up to take advantage of AE’s new multi-threaded architecture introduced in 13.5. That means better support for Persistent Caching, better performance and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected. Also, just in case you need to refresh cache, a new button that let’s you do that with a single click without affecting caches of other layers.
Depth Map Culling
You can use a Depth Map exported by a 3D program or Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease.
Improved OBJ Import
You can now import OBJ files and file sequences using AE’s default file importer, which helps you organize footage better and collect project files. OBJ Object now also imports normals and texture co-ordinates along with vertex positions and facets.
Nested Compositions
Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. It reacts to Camera and lights of the native composition. It allows you to pre-comp Plexus layers and still have the flexibility to animate Camera movements.
Null Object Performance
Null Objects have similar performance to point lights if you’re running the latest version of After Effects. No need to convert Nulls exported from 3D applications to point lights anymore.
Path Object Improvements
Path Object is improved with scaling controls for replication and tessellation for closed paths. Now there is yet another way to create 3D text in After Effects, but make it a little more interesting.
Custom Visibility Settings
You can gradually fade or vanish points, lines or polys when they get close to the camera or far away from the camera. You can also custom hide polygons that face towards or away from the camera.
Unified Rendering
Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.
Loop Noise
code : https://docs.google.com/document/d/1oCLw9qhmRqBCEor4KjI4GhxJyXDD_tWzR4mzVzwO3eA/edit
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Plexus 3 Mac
Plexus 3 Mac Download
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